Thought I'd post a screen capture from a driving game I've been working on...
Yes it's
Thought I'd post a screen capture from a driving game I've been working on...
Yes it's still very rough round the edges, I put this together in the demo version time of Unity (Game Development Tool) to test what is possible - probably have to put it on hold now for a while as my demo is about to expire (but going to save up for the pro version then start this game for real from scratch).
I'm completely new to game development, but a quick learner, my experience in 3d/texturing/scripting, etc comes from SecondLife (Virtual World) and off the back of a cornflakes packet.... but had a lot of fun putting this together.
With the exception of the last crash clip, this was all captured in real time in one take, I'm using trip-wires to trigger camera angle changes to give a more cinematic feel. There are quite a few soundfiles attached to the car, with different roll-off settings, creating some good engine sound effects as the car flies by...
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Added: 1 month ago
Views: 644
I was invited to work with Kirsty Hawshaw as part of the Millions of Us - Artist-in-Reside
I was invited to work with Kirsty Hawshaw as part of the Millions of Us - Artist-in-Residence Program. The resulting work, a short machinima created in Second Life set to a great song 'Meteors' by Kirsty...
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Added: 6 months ago
Views: 1,300
War-paint. Camouflage. Concealment. Act of self-expression or of belonging to a group.
War-paint. Camouflage. Concealment. Act of self-expression or of belonging to a group. Representation, reflection, or pretense? For protection sometimes; actually often. A curtain, a screen, a veil behind which to hide. A shield, disguise or figment. Often fanciful though - ones persona, like war-paint. Masks and avatars. Behind each, a person, with hopes and fears, with feelings often much deeper than the side they show; actually, always.
Music, with permission by Angry Man (c)2007 www(dot)angryman(dot)info
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Added: 8 months ago
Views: 27,509
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Many people wrote to me to say that they were sorry that the Sim used in Watch the World(s
Many people wrote to me to say that they were sorry that the Sim used in Watch the World(s)(http://digitaldouble.blogspot.com/2007/07/watch-wor lds.html) was wiped as they wished that they could have explored it for themselves, firsthand :(
Although I know it is not nearly the same thing, but here are some of the out-takes that were not used in the film. This is my way of saying THANK YOU for all of the kind and supportive IM's and comments... they are all very much appreciated.
(Rob - bie Dingo)
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Added: 1 year ago
Views: 8,395
A Second Life Machinima by Robbie Dingo.
(Duration 4'17")
"Frameless heads on namele
A Second Life Machinima by Robbie Dingo. (Duration 4'17")
"Frameless heads on nameless walls, with eyes that watch the world and can't forget - like the strangers that you've met". [Don McLean].
Ever looked at your favorite painting and wished you could wander inside, to look at it from different perspectives? Spend a single day in one of mine, from early sunrise on a new day, to dusk when lights come on in cosy homes; through a peaceful night, till morning.
Shot on location in Second Life then post-produced, this was an idea I had a while ago. The Sim in this work was on temporary loan so it's all been swept away now, leaving only the film behind. It was always intended however that the video would be the end product, not the build.
This work is dedicated to the many weird and very wonderful strangers from around the globe I have met, but have never really met.
Higher quality version is available over at my blog. Search for 'My Digital Double Robbie' in Google.
For more info on how this was put together, please read http://nwn.blogs.com/nwn/2007/07/remake-the-star.html#more over at New World Notes.
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Added: 1 year ago
Views: 202,120
A fun work I did recently. Little Ants, busy working together, randomly moving the notes
A fun work I did recently. Little Ants, busy working together, randomly moving the notes around a bar of music whilst it is playing. This might become the first in a set of works, looking at using the movement of, and interaction between digital creatures to create musical works.
Here is a screen-captured movie of what it looks like...
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Added: 1 year ago
Views: 1,140
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Real world author, Dale Moses (www.hestillwatchesnovel.blogspot.com) - (Second Life resid
Real world author, Dale Moses (www.hestillwatchesnovel.blogspot.com) - (Second Life resident, Dale Bolero) recently posted a request on the SL forums. He wanted a machinima film to work as a trailer for his online novel titled- "He Still Watches" (www.hestillwatches.com).
Dale also contacted me directly about this, but by the time I got round to replying he had already taken up an offer from another film maker.
Still, I thought this project looked interesting - I greatly admire the 'get up and go' and innovative approach Dale has gone for here (he is publishing only one page per day, seven pages per week, and posting them for anyone to freely read via his website, whilst selling advertising on each page, neat idea) - so I thought I would do a film for him in any case, for fun.
Set myself a tight schedule, to see what I could do in three (full and long) days:-
Day 1 - Story Board, Building Sets/Props, Designing Character, Scripts, etc. Day 2 - Filming and Editing. Day 3 - Sound Design and Mixing.
(Thanks out to Reuben & Chris at Millions of Us for a 2 day Island Loan, and to Foolish Frost for his scripted book I modified for a prop, cheers guys).
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Added: 1 year ago
Views: 4,704
After about 19 years of saying "yeah we really should go", we finally got round to it... O
After about 19 years of saying "yeah we really should go", we finally got round to it... Our trip to Jim Morrison's grave at Pere Lachaise cemetery...
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Added: 1 year ago
Views: 19,213
Demo Reel #1 - An early experiment in attempting to synchronize both the audio and Avatar
Demo Reel #1 - An early experiment in attempting to synchronize both the audio and Avatar animation ready for a Taiko drum ensemble within Second Life. (It's close, but a non-steady frame rate causing timing issues).
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Added: 1 year ago
Views: 7,795
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