nickhunteur
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nickhunteur
nickhunteur
Joined: May 11, 2008
Last Sign In: 6 hours ago
Videos Watched: 119
Subscribers: 1
Channel Views: 44

Country: United Kingdom
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Videos | Most Viewed | Most Discussed
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Uses a console library found in the LaMothe book: The Black Art of 3D game programming. Ve (more)
Added: 3 weeks ago
Views: 19
no rating
01:09
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Starfish use physics simulated particles to push a real time environment mapped sphere int (more)
Added: 2 months ago
Views: 125
no rating
06:05
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The game will be available on my site soon, this shows some of the enemies in the higher l (more)
Added: 2 months ago
Views: 28
no rating
03:05
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A console program that uses AStar and Lee algorithms with a manhattan heuristic to find (more)
Added: 2 months ago
Views: 32
no rating
02:16
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Uses PS2 sprites and a combination of scaling and shifting along with parallax sprite laye (more)
Added: 2 months ago
Views: 68
no rating
04:41
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Vector Units and Core Processors of the PS2 are used to create this demo. Milkshape ASCII (more)
Added: 2 months ago
Views: 286
5.0
01:54
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Milkshape and MD2 model animation in opengl, procedural trees, billboarding and scene grap (more)
Added: 2 months ago
Views: 52
5.0
01:38
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Multi-texturing with GLSL. Midpoint displacement algorithm, quadtree scene manager.
Added: 2 months ago
Views: 176
no rating
03:16
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Windows tetris game that uses the frame of the window as the base of the block area. Block (more)
Added: 2 months ago
Views: 36
no rating
03:11
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