VIDEO TUTORIALS ON THE CREATION OF "GALAXY GULP" COMING SOON!!
Synopsis "Galaxy Gulp
VIDEO TUTORIALS ON THE CREATION OF "GALAXY GULP" COMING SOON!!
Synopsis "Galaxy Gulp" is a comedy about the eccentric visitants to a small filling station located between disparate worlds.
Description
"Galaxy Gulp" is a short machinima film made to illustrate different concepts and techniques for making machinima using Valve's Source game engine. It is a comedy set in a gas station located on an asteroid in the middle of space. When making the film, we wanted to show some of the different models in action that had already been developed for previous Noesis Interactive projects. However, their diversity was so extreme that no typical setting seemed to encompass them. Thus, an environment was imagined that was detached from the standard Half-Life sphere and promoted the melding of characters, situations and realities. Many different techniques were used in creating this movie, resulting in a piece both entertaining and bizarre.
Director Biography
Ross Scott is a 25 year old film and game enthusiast. He became interested in machinima in 2006, seeing it as a way to make movies with very little resources. His most popular creation has been "Civil Protection", a comedy series about police officers in the science-fiction environment portrayed in the game "Half-Life 2". He has extensive experience working in the Source engine to create machinima, which was the engine used in the creation of "Galaxy Gulp". He currently has a Bachelor's degree in Criminal Justice and is exploring different career options. You can visit his website at www.civil-protection.blogspot.com
Production Company Biography
Noesis Interactive is a production company focusing on the development and distribution of training modules for video game modders, indie developers and machinimakers. Working with industry leading partners such as Valve, Softimage, Autodesk and IGN, Noesis works to promote knowledge and creativity within these rapidly growing fields. "Galaxy Gulp" signals Noesis' first efforts to produce independent machinima while documenting the processes involved for the benefit of the mod community. For more information visit www.noesisinteractive.com
About Machinima
Machinima is a term for movies created using a video game engine. It is a relatively new medium and is still in its infancy. It can be as simple as recording ordinary game footage and arranging it in a meaningful way, or as complex as developing custom models, animations, and other assets to create complex choreographed 3D scenes. It differs from conventional 3D animation in a number of ways. Since the content is originally meant to be displayed in a real-time environment, it can also be recorded in real-time. This allows for a large time savings compared to traditional 3D because it is not necessary to render footage before assembly. It also allows for many procedural and script based events; all of which make any changes in production much more efficient. Machinima also typically has much lower resource requirements than standard filmmaking, and can be less intimidating when compared to professional 3D software. Combine this with the fact that video games already include their own content libraries which machinimakers can utilize, and machinima becomes one of the most accessible and interesting mediums for aspiring filmmakers today.
(more)
(less)
Added: 2 months ago
Views: 1,177
This Noesis Interactive tutorial teaches you the basics you need to get started using Soft
This Noesis Interactive tutorial teaches you the basics you need to get started using SoftImage's new XSI 6 Mod Tool. The Mod Tool is designed for video game development and can be downloaded for ! FREE ! from the Softimage website
http://www.softimage.com/products/modtool/
For more tutorials, products, and information relating to video game modding and development be sure to check out
http://www.noesisinteractive.com/
(more)
(less)
Added: 9 months ago
Views: 6,579
This free tutorial from Noesis Interactive simply explains the basics of Autodesk's Maya 8
This free tutorial from Noesis Interactive simply explains the basics of Autodesk's Maya 8 User Interface. For more products, tutorials, and information regarding 3D programs and video game development search for "Noesis Interactive" on YouTube or visit:
http://www.noesisinteractive.com/
(more)
(less)
Added: 11 months ago
Views: 13,042
|
This is a short trailer for the Noesis Interactive training DVD "Advanced Source Level Des
This is a short trailer for the Noesis Interactive training DVD "Advanced Source Level Design" For ordering information visit:
http://www.noesisinteractive.com/index.php?x=products&y=item 5
Advanced Source® Level Design, part of the Noesis Interactive™, MOD Your World™ training series, teaches you to "Create Your World " by focusing on designing and constructing your own custom levels within Counter-Strike™: Source®, Half-Life®2, Day of Defeat™: Source® and other Source® SDK powered games. Learn the fundamentals of Hammer™ as well as advanced texturing, displacement, functionality and optimization techniques.
DVD topics covered include:
* Step by step guide to creating your own Source® levels
* Detailed explanation of the Hammer level editor interface and controls
* Applying materials and textures
* Add triggers, scripts and delays
* Optimization techniques
* Atmospheric effects & entity descriptions
* 2D & 3D skyboxes
* Create level overview maps
* Apply cinematic style color correction
* Create maps for a range of Source® games
(more)
(less)
Added: 11 months ago
Views: 4,391
This is a short trailer for Noesis Interactive's "3D Content Creation with SoftImage/XSI"
This is a short trailer for Noesis Interactive's "3D Content Creation with SoftImage/XSI" training DVD. For ordering information visit:
http://www.noesisinteractive.com/index.php?x=products&y=item 1
3D Content Creation with SOFTIMAGE|XSI®, part one of the MOD Your World™ training series from Noesis Interactive™, focuses on teaching how to "Build Your Character". Learn the nuts and bolts of the SOFTIMAGE|XSI interface, polygon modeling, texture application, generate props from scratch, and follow step-by-step instructions for creating biped characters. The DVD covers the basics of SOFTIMAGE|XSI 3D software including 3D layout, modeling, texturing, prop and character modeling and provides you with all the short cuts and tips you need to know to get to the ultimate goal - integrating your own characters, props, and maps into video games.
DVD topics covered include:
* SOFTIMAGE|XSI's interface
* Introduction to modeling
* Basic texture application
* Modeling from reference imagery
* Step by step construction of biped characters
(more)
(less)
Added: 11 months ago
Views: 1,675
This is a short trailer for Noesis Interactive's "Character Design and Integration with Ha
This is a short trailer for Noesis Interactive's "Character Design and Integration with Half-Life 2" training DVD. For ordering information visit:
For SoftImage/XSI: http://www.noesisinteractive.com/index.php?x=products&y=item 2
For Autodesk's Maya: http://www.noesisinteractive.com/index.php?x=products&y=item 4
("Character Design and Integration" for Autodesk's 3DS Max coming soon ! !)
Character Design & Integration with Half-Life®2, part two of the Noesis Interactive™, MOD Your World™ training series, teaches how to "Share Your Character" by focusing on creating and implementing your own characters within Half-Life®2 Deathmatch™. Using custom templates, you'll begin by quickly transforming ordinary facial photos to deathmatch in no time. Then, learn award winning 3D character toolsets. Focus on rigging, weighting, UV mapping and preparing your models to be exported to various game engines. Next test, perfect, and export your 3D characters from XSI, Maya, or 3DS Max into Half-Life®2 Deathmatch™.
DVD topics covered include:
* Step by step guide to create "face maps" from photographs
* Detailed explanation of the Source® SDK contents
* Add life to characters using the XSI, Maya, or 3DS Max award winning toolsets
* UV Mapping
* Compiling 3D characters and textures using Valve's® Source® SDK
* Step by step guide to replacing Half Life2 Deathmatch characters
(more)
(less)
Added: 11 months ago
Views: 2,793
|